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Rules of the King game
King is a trick based card game. It uses a 52-card pack, ranking from highest to lowest A K Q J 10 9 8 7 6 5 4 3 2 in each of the four suits. The game is played by 4 players. The card deck is randomly dealt and each player receives 13 cards. They cannot see each other’s hand. A player having 2 Diamonds is an initial declarer. The whole game is played counter-clockwise. Over the course of 20 hands, each player must declare a trump contract two times and a negative contract three times. Each of the six negative contracts can only be declared twice per game, so if a negative contract has been played twice, the declarer cannot choose that contract. A player declare contracts in any order. Usually he should analyze his hand and decide. The aim of the game is to take as many as possible tricks in trump contract games and less possible tricks in negative contract games.
Trump contracts A declarer chooses a trump suit. The declarer leads the first card. The suit of this card names TRICK SUIT. Each player must follow the TRICK SUIT led, if he can. If not, he should play the trump, or any suit if he has no trump. The player who has played the card with the highest value ( the trump card or the card of the suit led, if no trump was played) wins the trick. That player (winner of the trick) then leads to the next trick. Continue until all tricks have been played. Each trick won in the trump contract game gives +50 points. Total: +50 x 13=+650 Negative contracts In negative contracts, there are no trumps. The player who has played the card with the highest value and TRICK SUIT wins the trick. A player who cannot follow suit must discard a penalty card if they have any, but may discard any other card if they do not. The negative contracts are:
Symbols under player name shows how many contracts of each type has been declared. Numbers inline with contracts show the number of penalty tricks/card taken by a player. The results of the last finished round are shown bold and bigger. |
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