Rules of the Batak gameBatak is similar to many other card games, including Oh Hell!, Blackout, Nomination Whist, Elevator (l'Ascenseur in France), Boerenbridge or 10 op en neer in the Netherlands, German Bridge in Hong Kong.
The objective of the game is to bid the number of tricks a player thinks he can take from each hand, then to take that number of tricks or more by leading a card with highest value then the cards exposed on board by other players.
Batak is played with a standard 52 card deck. The cards in each suit rank (from high to low) A K Q J 10 9 8 7 6 5 4 3 2.
The game is played by 4 players. The card deck is randomly dealt and each player receives 13 cards. They cannot see each other’s hand.
In general one match consists of 11 hand series. The number of hands in the game (match length) can be adjusted. Possible values: 5, 7 ,9, 11, 13, 15.
The whole game is played counter-clockwise.
A dealer leads the first card. The suit of this card names TRICK SUIT. Each player must follow the TRICK SUIT led, if he can. If not, he should play the trump, or any suit if he has no trump.
The player who has played the card with the highest value ( the trump card or the card of the suit led, if no trump was played) wins the trick. That player (winner of the trick) then leads to the next trick. Continue until all tricks have been played and won.
HOW TO WIN A TRICK.
Player, who had lead a highest value card in the trick wins that trick.
The TRICK SUIT is hearts.
There are “3 hearts” , “10 hearts” and “J hearts” on the table. Your turn to lead and you have “7 hearts” , “Q hearts” and “A hearts”. You must lead only hearts suit. To lead “7 hearts” has no meaning, because “7 hearts” rank lower then “10 hearts”. To win this trick you can lead “Q hearts” or “A hearts”. Assuming that in next tricks one of player will lead “K hearts”, you must keep “A hearts” for that trick. So by leading “Q hearts” you will win this trick.
Batak is a card game with trump. In game trumps have highest rank then other suits.
The TRICK SUIT is Spade. The trump suit is hearts.
There are two Spade cards on board: “7 Spade” and “J Spade”. You haven’t a Spade suit card on your hand. So if you have a card with trump suit you can lead it. If the next forth player had lead no trump suit or trump suit lower then yours you will win this trick.
If you haven’t a TRICK SUIT or trump suit card in your hand, you must lead any card and in this case you cannot win trick.
The game has two modifications: SIMPLE and AUCTION.
At the beginning of each hand a player bids number of tricks ( 1 to 13) he will try to take or 0 - if he declares that he will not take any trick. Players cannot skip bidding.
If zero is selected, a player should not take any trick, otherwise he will lose points.
For a bid number a player has to take at least declared number of tricks.
Upper limit of tricks to take depends on the Over bid option (see Settings page of the game).
If the "Over bid" option is set to 3 or 4, number of taken tricks should not be equal or more than bid number + over bid.
Scoring in Simple game
If at the end of the hand the player:
- won exactly bid number of tricks he gains Bid number x 10 points.
- won less than bid number of tricks he loses Bid number x 10 points.
- exceeded Over bid limit ( if it was set) he loses Bid number x 10 points.
- won more than a bid number of tricks he gains bid number x 10 plus a value exceeding bid number. For example, (no over bid) bid number=4, taken tricks = 7, then exceeding number is 7-4=3, so 4*10 + 3 = 43 points will be added to player's score.
If a bid number is equal to zero and a player didn't win any trick, he gains 50 points. Taking any trick, he loses 50 points.
In each hand after cards are dealt, an auction is opened.
The first player (next to dealing player) bids a number of tricks ( 5 or more) he will try to take or passes. The next player must bid a bigger number then previous player or pass.
Player with highest bid number is winner of the auction and he defines the trump for a hand.
The bids of other players became ineffective.
The hand is started by auction winner.
Players can skip bidding.
If all players passed the bidding, by default the bid number is 4. The trump suit is defined by the dealer and he starts the game.
SCORING IN AUCTION GAME:
A player entering an auction must win at least a number of tricks which he has proposed.
Players who didn’t enter an auction have to win at least 1 trick.
If a player entering an auction wins less tricks than he has proposed he will lose a score equal to the bid number he has proposed.
Players who didn’t enter an auction and didn’t win at least 1 trick lose a score equal to the bid number.
One of the players entered an auction with the bid number equal to 7 and won 6 tricks (or less). At scoring he loses 7 points. Other players gain scores equal to tricks each won.
One of the players entered an auction with the bid number equal to 6 and won 8 tricks. At scoring he gaines 8 points. Other players gain points equal to tricks each has won.
If a player didn’t win at least 1 trick he loses 6 points.
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